Archive Anderson interviews on sale for first time

Blast from the Past Productions (run by Jeff Smart and Chris Drake) has released a series of fascinating audio interviews featuring Gerry Anderson, Sylvia Anderson and Ed Bishop.

The archive interviews, conducted in the early 1990s by Chris Drake, have never been released before. Now they have been been brought to the ears of fans in lovely TV21-inspired packaging.

Volumes 1 and 2 go on general sale on 15th June, but you can pre-order your copy now on ebay.

Alternatively you can email BFTPCD@gmail.com for more information.

The discs cost £7.00 each, with post and packing £2.00 (£4.00 overseas). More discs will be released in the coming months, and will build towards a really collectible set.Blast From the Past

Original Lady Penelope puppet goes up for auction

Original Lady Penelope puppetAn original Lady Penelope puppet will go up for auction at Bonhams on 24th June. The puppet, which is believed to have been used during the production of  the Thunderbirds series as well as the Thunderbirds Are Go and Thunderbird 6, has a guide price of £15,000 – £20,000.

It is believed that the body is an original AP Films / Century 21 production body, with original hip joints, while  the hands may have belonged to the one of the Angels from Captain Scarlet!

Thunderbirds sculptors John Brown and Terry Curtis, and puppet operator Wanda Brown, have helped to catalogue this exclusive item.

What do you think? Fan purchase of the decade?!

Find out more

Thunderbirds merchMAKER launches customisable classic Thunderbirds apparel

Thunderbirds merchmaker

Would you like a t-shirt that displays Parker’s words of wisdom? Or a hoodie with one of the Hood’s trademark curses? Well, now you can make your own!

Thunderbirds fans can now customise their very own licensed classic Thunderbirds apparel thanks to merchMAKER.

For the first time ever, Thunderbirds fans are now in complete control of their apparel. Creating your own customised Thunderbirds clothes couldn’t be easier:

  • Choose your favourite design from a specially categorised image library, followed by your favourite product (hoodies, zoodies, t-shirts, sweatshirts and varsity jackets).
  • Personalise your creation in one of 3 ways: with your name, a famous quote from the series, or with a personalised quote.
  • Add your creation to your basket and complete your transaction!

What will you choose? 

You can choose from 80 designs, 72 Thunderbirds quotes and a incredible 276,480 product combinations! How about…

  • ‘Thunderbirds are go (your name)!’
  • ‘On my way to Tracy Island with (your name)’
  • ‘(your name), no strings attached’
  • ‘(your name) Calling International Rescue’

Special Offer!

A special 25% discount is offered exclusive to Fanderson followers, just use the code TB01 when checking out. To ensure you receive the latest updates on the Thunderbirds merchMAKER visit thunderbirds.merch-maker.co.uk.

Q&A: Thunderbirds Co-operative Board Game

Thunderbirds the Co-Operative game - box art

Thunderbirds co-operative game - whats included

Back in March, Fanderson reported on the staggering success of a Kickstarter campaign to raise money for a Thunderbirds 50th anniversary co-operative boardgame. The campaign has since raised more than ten times the original goal of £20,000 and has expanded to include a number of amazing special extras that have got fans of the original Thunderbirds very excited!

We caught up with world-famous game designer Matt Leacock and owner of Modiphius Entertainment, Chris Birch, to find out more about the game…


It is described as a ‘co-operative boardgame’ where the players get the chance to test their skills as members of International Rescue. Can you tell us more about how the game works? Will we get to play as our favourite Tracy brother or International Rescue craft?

Matt: In Thunderbirds, you and your friends take on the role of International Rescue – a secret organization formed to render aid when all other means have failed. Meanwhile, your arch nemesis, The Hood, is threatening to trigger terrible disasters around the world in an effort to learn your secrets. If you can foil his scheme while completing your missions, then you and your fellow players win the game!

Each person plays a different character in the game. For example, you might be Scott Tracy or Lady Penelope. All the different characters can operate any of the different vehicles. You might load up the Mole, fly Thunderbird 2 to Tracy Island, then hop into Thunderbird 3 with Alan and dock with Thunderbird 5 in Geo-stationary orbit. You’ll use all of the vehicles to complete different missions around the world and in outer space. And you’ll be continually weighing the threat of any of these individual missions against the overall danger of The Hood’s scheme.

Were you aware of Thunderbirds before you started working on the game? Did you have any memories of the original series?

Chris: I remember drawing Thunderbird 2 and Thunderbird 1 in kindergarten – I got very good at it and used to avidly read the old Annuals so I loved the fantastic cutaways showing the secrets of the Thunderbirds and Tracy Island, and it fuelled a lot of my imagination. I had the early vinyl records (I was born in ’67) and I remember lying on the landing where the record player was under a table listening to the sounds of take off on the headphones again and again – just writing that has made me remember the massive bulky headphones we had! I had the Dinky toys too but missed out on the plastic Tracy Island (though have often looked wistfully at it when I spot it on Ebay!)

How long will it typically take to play the game? Who is your target market?

Chris: Anything from 30 – 60 mins, It’s really aimed at geek mom and dads who love Thunderbirds, and you can play it with the kids or just your friends. It’s really aimed at crossing over and exciting another generation of younger fans, whilst keeping us older Thunderbirds fans satisfied with a really fantastic game.

Matt, how did you get involved in designing games. Is it as much fun as it sounds?!

Matt: I’ve been designing games since I was a kid, but was only able to pursue it as a career recently after several of my games took off. Yes, I’m enjoying it tremendously. It is a fair amount of work, but the people in the tabletop industry are great and I’ve really been enjoying the products that I’ve been working on so far.

(Also for Matt) You have designed a number of other hit games, including Pandemic, Forbidden Desert, and Forbidden Island. Could you briefly tell us the premise behind these games?

Matt: My first published game, Pandemic, is a cooperative game where you and your fellow players work together to save humanity from the threat of four deadly diseases. Players take on different roles that have different powers in the game. For example, you might be more effective at treating disease, finding cures, or dispatching your fellow team members around the globe. Players must work together and make the best use of their powers to have any hope of winning. Pandemic, while easy to learn, offers a challenging, heart-pounding experience and plays in about 45 minutes.

I followed up Pandemic with two other cooperative games, Forbidden Island and Forbidden Desert. In Forbidden Island, you and your team must find 4 treasures – before you drown – as the island you are searching is continuously sinking beneath your feet. In Forbidden Desert, you and your team have crash landed in the desert and must excavate a legendary airship, assemble it, and escape before you die of thirst or are buried beneath the sand. The “Forbidden” games make excellent gateway games – they’re simple enough for kids to learn, but can be set up to be quite challenging for adults.

How does it feel to have been given the license to produce a Thunderbirds game in this, the show’s 50th anniversary year? How closely have you been working with ITV during the design process?

Chris: Well it feels amazing, frankly. From lying there listening to Thunderbirds records and drawing it as a kid, to seeing the 3D sculpts come to life and working with the team to bring such a fantastic visualisation of International Rescue to life as a board game, it been an  incredible experience. ITV have been ever so supportive and we’re really excited to have them working alongside us. They could see we had a real passion for the show and so trusted us to get on with it. We played a game with them recently to show them how it had come along and they loved it!

Did you go through many design and game concepts before hitting on the right one? If so, how did these earlier ideas differ from the final product?

Chris: Well, the rules went through so many versions, and I suspect we’ve generated as many sketches and plans as Brains did in his lab! Matt has a great eye for game design though and we’re not that far off the very first prototype I saw in Birmingham about a year ago. Playtesting has fine tuned it to be a really engaging experience that ‘feels’ like watching several Thundebirds shows.

Is there a realistic chance of further Gerry Anderson games in the future? How would you feel about making a Captain Scarlet 50th anniversary game soon?!

Chris: Well, Captain Scarlet was my other favourite, if I had the chance to make a fleet of SPVs now that would be something. I guess we better watch that space. SIG!

 


You can keep up to date on all the latest news as the the game nears release on the Campaign’s Kickstarter page.

Andersonic issue 19 out now

Issue 19 - AndersonicThe 19th issue of the hit fanzine Andersonic is now here!

There’s an interview with APF’s sculptor/puppetry supervisor, Mary Turner, who worked on the puppet series from Torchy to The Secret Service and along with John Read. Amongst other things, Mary spills the beans about who Marina was really based on….

There’s also an interview with Ken Holt about his time working at Century 21 on UFO and his involvement in The Investigator. Make sure to read this to find out what links a bi-plane, green paint and a very unfortunate ram!

  • Black Sun – a look at the first draft of David Weir’s script for this popular early episode of Space:1999
  • The Cat with Ten Lives – one of UFO’s finest episodes goes under the microscope
  • Still Flying High – assembled writers look at why Thunderbirds has lasted this long and pick their favourite moments
  • Reviews – the ‘Filmed in Supermarionation’ documentary and other releases
  • Strip Story – an individual comic strip story is dissected to see what makes it tick. This issue – TV21’s Fireball story ‘Electrode 909’ drawn by Mike Noble.

Issue 19 of Andersonic comprises 44 pages with colour inner and outer covers, and features brand new art by Richard Smith.

Order your issue today at www.andersonic.co.uk

Classic Thunderbirds chess set and trivia games to be released

Thunderbirds chess set

Fanderson has been given a first glimpse of two exciting new products from Tactic Games that will be released to celebrate the 50th anniversary of classic Thunderbirds. Both games form part of ITV Studios Global Entertainment’s new range of Gerry Anderson licensed products announced in March.

The Thunderbirds Classic 50th Anniversary Chess Game features a 29.2 x 29.2 cm playing board with capped corners, a leather-style matt finish and an image of Thunderbird 3 in the centre. The playing pieces are beautifully finished in silver and gun metal plating, and are made from die cast chrome. The two sides comprise:

  • Jeff Tracy – King
  • Lady Penelope – Queen
  • Thunderbird 3 – Bishop X 2
  • Thunderbird 2 – Knight X 2
  • Thunderbird 1 – Castle
  • The Thunderbirds – Pawns

Thunderbirds Chess Set packaging

 

The Thunderbirds Classic 50th Anniversary Trivia Game comes with 1,000 questions based upon the episodes from the iconic TV show. There will be 400 question cards, including 100 picture cards. The set also includes multiple choice answers, a circular playing board and collecting bases (scoring discs), 36 x scoring pieces and 6 playing pawns.

Prices and release dates for both products have yet to be released.

2015 marks the 50th anniversary of Thunderbirds. Celebrations include events, commemorative and limited edition merchandise and a new series re-imagining this all time classic for a new generation: Thunderbirds Are Go. Thunderbirds Are Go airs on CITV and ITV every Saturday at 8am.

 

Thunderbirds trivia game

Thunderbirds Trivia Game

The Thunderbirds Are Go Interviews: Part 3 – Kayo, Colonel Casey and Grandma Tracy

Kayo - Thunderbirds Are Go

In early March 2015 Fanderson was invited to ITV’s offices in Gray’s Inn Road, London to interview the voice cast of Thunderbirds Are Go.

The series is now in full swing with episode three Space Race airing on ITV on 11th April. Now we bring you the last of three full-length interviews with the series voice cast. We speak to three of the leading ladies in Thunderbirds brave new world :

  • Angel Coulby (Kayo) – AC
  • Sandra Dickinson (Grandma Tracy) – SD
  • Adjoa Andoh (Col. Casey) – AA

 

Colonel Casey - Thunderbirds Are Go

Questions:

Please could you tell us about your characters in the series.
How familiar were you with the original show?
Why do you think these new characters have been introduced to the series?
The original series was so iconic – was there a part of you that was a bit worried about being involved in a remake?
Did you get to see what your characters would look like before you started recording?
Does Granmda still make apple pie?
How does it feel to know that Thunderbirds has so much fan baggage?
Did you do much research into the series before you started recording?
Were you at all worried that some of that charm of the original might be lost in the remake?
Can you tell us about any of the locations around the world that the Thunderbirds go to?
How were the voice recordings organised? Were you all together in a group?
Did you voice multiple characters in some scenes, and have conversations with yourself?
What kind of shows did you watch when you were children?
Did you manage to get a Button Moon reference into Thunderbirds?
So your characters have all survived?


Please could you tell us about your characters in the series.

Grandma - Thunderbirds Are Go

SD:

Well, I’m Sandra Dickinson, and I play Grandma Tracy – the matriarch of Tracy Island.

AA:

I’m Adjoa Andoh and I play Colonel Casey. I don’t think she has a first name – she’s just Colonel! She’s a new character and she’s the head of the Global Defence Force. She was a friend of the family, of the father, and she’s the world’s good guy leader on a military front. When she has stuff that can’t be done in a military way, that needs sneaky innovation, she gets in touch with International Rescue and they will do it for her. Or, she will back them up when they’ve gone in, and sometimes she has to rescue them, though generally it’s the other way around.

AC:

I’m Angel Coulby and I play Kayo, another new character. She has kind of been adopted by the Tracy family. She’s Head of Security at International Rescue, so she’s pretty tough, and sometimes she has to consult the Global Defence Force when she wants to go in and get the bad guys. However, she hates doing that and would rather just go in by herself rather than following the rules and regulations. She feels that she knows how to sort the situation on her own.

How familiar were you with the original show?

AC:

I’d heard of it and seen a few episodes but wasn’t that familiar with it.

AA:

I’m of a vintage that meant I was familiar with the original show, and watched it as a kid, though I loved Captain Scarlet – that was my favourite.

SD:

I’m of an even older vintage so I was familiar with it as well. I came to the UK in 1969, so I was watched the repeats.


“We’re a racially diverse group – we’re of different ages, so we’re ticking all those boxes as well”

– Adjoa Andoh


Why do you think these new characters have been introduced to the series?

AA:

Because we’re living in the 21st century and women do stuff, and that needs to be reflected in the stories, because girls will be watching as well. And boys will be watching and will be interested in what the girls are doing – I hope! Also, we’re a racially diverse group – we’re of different ages, so we’re ticking all those boxes as well. You want an audience to be as engaged as possible on all fronts. And the audience will be global, of all ages and both genders hopefully.

And what do you think of the new show?

AA:

I saw a screening at the BFI in the main cinema, and I was absolutely gob-smacked. Before this we’d seen little clips that were half-done, but on the big screen – oh my goodness. Giles, the executive producer, had said that he wanted the ear to lead the eye, so the sound is fantastic, and it’s a totally immersive experience to watch this. It was much more impressive than I imagined it would be. I was really excited. I thought it all worked really well. Obviously there’s a young market that it’s catering for, but I sat there very happily engaged, wondering what was coming next – and not in a patronising ‘oh, children will love this’ kind of way.

AC:

It genuinely is really gripping. I was kind of watching it on the edge of my seat. They’ve really managed to create that sense of drama and jeopardy within the show, and I think people will love it.

The original series was so iconic – was there a part of you that was a bit worried about being involved in a remake?

SD:

Well, we’ve had such great back up. The effects are done by the people who did The Hobbit in New Zealand, and they’re the best. We’ve got elements of the original show in David Graham, amongst others, and I think it’s done with such love of the original that the fans won’t feel that we’re treading on anybody’s toes. I think they’ll embrace it the way we have. It’s really exciting to move it into the future more, away from the marionettes. I think it’s going to appeal to more than just the kids. I’ve only seen previews in a small screening room so far, but the sound of it is just extraordinary. The characters are much more life-like now because they’re not moving like that (imitating a puppet – ed). It’s just delightful, what everyone has put into it.

AA:

Tray Island is still filmed in New Zealand the way it was originally. The island is probably four times the size of this table (it was big table! – ed) in a huge aircraft hangar. They’ve got cameras everywhere. I was one of the voices in Captain Pugwash when that came back and I was in Doctor Who for three series – these things can come back and have a new life, and speak to new audiences in a new way. But not disrespectful to the old ways.

SD:

Oh yeah, I don’t think there’s any question of this. It has been done with reverence to the original, and I think that will come across.

AA:

But it’s darker and it’s faster, and it’s the 21st century.


“Grandma Tracy still has quite a lot the elements of the original.”

– Sandra Dickinson


Did you get to see what your characters would look like before you started recording?

AC:

We’d only seen pictures of what they would look like. They weren’t fully finished, so it was very much up to us as to how we interpreted those characters, and then they animated what we did. So we felt very involved and lucky – it originates from you.

AA:

But when we first started the writer, Rob Hoegee, who is sort of the driving force in terms of the narratives – although David Baddiel has written an episode – Rob came over from LA. When we had our first big read-through we talked about our characters and what they looked like, we talked about what Rob had in his mind when he was writing them. It was quite collaborative. And then we saw a little bit of the early animation so we could see how they would move.

SD:

They had based the boys pretty much on the look of the previous ones, and Grandma Tracy still has quite a lot the elements of the original.

Does she still make apple pie?

SD:

She’s still a very bad cook!

She used to be a good cook!

SD:

Oh really? Well, she’s not a good cook now! At least the boys don’t think so. I brought an element of my own to it, in that she wears a bum bag now, which is very fashionable… or not! But practical. I’m delighted. –I popped in this morning to do a bit of voicing before I came here, because I had to change a word or something, and they’ve given here white eyebrows, which I have myself, so I was a little excited about that. It’s really exciting to be a part of this – the whole thing. In this 50th anniversary, this recreation of this wonderful beast.

AC:

Everyone who I’ve told that I’m doing this show has said ‘brilliant’ and been really excited. No one has been saying ‘oh no, I’m not sure about a remake…’ People are really looking forward to it. I think it has been done before, so it’s not like the first time…

SD:

But this was given the blessing of the creator of the original.

AA:

And Sylvia does one of the voices in the David Baddiel episode, so it’s got the absolute blessing.


“I think it’s more exciting to be a part of the remake, rather than scary. You can’t fear everything you do.”

– Sandra Dickinson


How does it feel to know that Thunderbirds has so much fan baggage?

AA:

I don’t think you can worry about that.

AC:

No, because otherwise it will just get in the way.

AA:

You just want it, and your performance, to be as good as it can be.

AC:

Also, because there are new characters we’re not so worried about how it was done before.

AA:

We hope that it will be accepted.

SD:

I think it’s more exciting to be a part of the remake, rather than scary. You can’t fear everything you do.

Can you tell us if any of the storylines from the original series have been recreated or reworked for the remake?

AA:

I don’t know if we can say, really… There are elements, and there are jeopardies, and there’s the dynamics between the brothers, and Angel’s character has some stuff going on.

AC:

Yes, a bit of a dark secret that obviously we can’t talk about!

Did you do much research into the series before you started recording?

AC:

I didn’t even think of watching the original when I got the part. I had a familiarity with it in my head already as to what it was, but I was just more interested in the new scripts and how I was going to interpret this role, so it didn’t really occur to me to watch the originals. I think that would be the case with any other gig, I wouldn’t want to go back and watch the originals.

SD:

It’s not something as an actor that you ever really want to do, to see what someone else has done.

AA:

Yeah, you avoid it like the plague. You don’t want to be thinking at any moment: ‘Am I mimicking someone else?’

Were you at all worried that because the original is so iconic, some of that charm might be lost?

AA:

When you see those rockets launch, it’s fantastic, and you really get the sense of the originals. So I think it’s a really clever mix actually. When I went to the screening I was thinking ‘Yikes, what is this going to be like…?’ but I just think that the blend is really fantastic.

SD:

I agree. I think it’s been done with huge reverence and fondness for the original. It’s not in any way trying to make you forget about the original, it’s really embracing it.

AA:

It’s the opposite of naff, you know what I mean? It’s classy!

Can you tell us about any of the locations around the world that the Thunderbirds go to?

AC:

They go to lots of hot places, like Mexico, I think…? They go all over the place, dealing with global situations.

AA:

I don’t really remember it in terms of ‘now we’re in Rio…hey it’s the Arctic!’ but there’s all sorts of geographical locations – underwater and in the sky.


“Sometimes they would alter the script if something felt slightly awkward, they might change some words around, but in terms of ad-libbing…not really.”

– Angel Coulby


How were the voice recordings organised? Were you all together in a group?

SD:

We were always together when we had scenes together, so it was very much a repertory feel. We’re very much a team. It does give you a sense of actually being in the moment, in the scenes.

AA:

And also, it’s part of the family-ness of the series – you’ve got grandma and you’ve got the boys… I kind of think of The Waltons meets The Dukes of Hazzard! You’ve got all those family dynamic s going on. And then you’ve got Kayo, who like an adjunct, adopted by the family, and these other elements – you’ve got this militaristic thing with my character, and then quirky Parker and Lady Penelope.

SD:

They’re often recorded separately though, because they’re off in their Rolls Royce. But there’s a real ensemble feel to working on the series, because there’s usually these five mics lined up in a row.

Did you voice multiple characters in some scenes, and have conversations with yourself?

SD:

I’ve only done Grandma Tracy for the moment.

AA:

I haven’t done other characters, but I’ve done other bits and pieces – crowds, stuff like that. They would sometimes get other actors to come in and do other voices.
Was there any ad-libbing in the performances?

SD:

There was a great deal of laughter – after which we’d have to do that again.

AC:

Sometimes they would alter the script if something felt slightly awkward, they might change some words around, but in terms of ad-libbing… not really.

AA:

Yes, just a bit of tweaking for the smoothness of the dialogue.

SD:

Yes, and Rob Hoegee, if he hadn’t travelled to be with us from LA, he’d be on Skype, and then they’d ask him whether he was ok about them changing something slightly.

AA:

But it’s pretty tightly scripted.

What kind of shows did you watch when you were children?

AA:

I watched things like The Double Deckers. I’d think, ‘if only I could get to that London (because I lived in the West country) I could go on a double decker and have adventures!’ I loved adventure stuff- things like Doctor Who, Captain Scarlet – that was big, the Jackson Five cartoon…I’ll stop there!

SD:

My childhood was spent in America and my brother was very fond of Howdy Doody, which was a marionette show, and my brother had his own Howdy Doody doll. And we watched The Mickey Mouse Club and American cartoons… it was a very different upbringing from you ladies!

AA:

Well, we had a lot of cowboy shows – we had Champion the Wonder Horse.

SD: Later on, in my later youth, I watched ‘I love Lucy’.

AC:
I used to love a show called Round the Twist, and I’d also watch re-runs of things like Genie, older things like Willo the Wisp and The Magic Roundabout. A real mix of different eras of things.

SD:

When I came to England I loved The Clangers –

AA:

And there was Noggin the Nog. In the sixties when I was a kid you would have all the holiday programmes, The Flashing Blade, White Horses and Robinson Crusoe – they were nearly all dubbed. And there was Button Moon…

AC:

I remember seeing the live show of Button Moon.

SD:

I sang the theme song!

AC/AA:

Did you?!

SD:

I’ll give you my autograph later! My ex-husband (Peter Davison – ed.) and I created it and sang it.

Did you manage to get a Button Moon reference into Thunderbirds?

SD:

Sadly not yet, but you never know. You haven’t seen the last of Thunderbirds!

Yes, it’s been re-commissioned, hasn’t it?

SD:

So I hear – it’s been announced.

Have you had discussions about being involved in the 2nd series?

AA:

Yes, we’re all on board. They’re writing the scripts at the moment, but I’m not sure when filming will happen.

So your characters have all survived?

AA:

So far they have!

SD:

You know, I think the women characters go from strength to strength, from what I hear.

AC:

We started recording this ages ago – it’s taken a long time to animate.

SD:

When we first started they said it would be ready in 2015. In my experience it was quite stiff competition to become a part of it. My husband is a good deal younger than me and he said ‘Oh my god, this is going to be huge! He’s a geek from way back. ‘They’ll be selling merchandise too – I’m going to buy the merchandise!’

Sylvia Anderson to appear at The Future is Fantastic!

sylvia-anderson-crew

Fanderson is thrilled to announce that Sylvia Anderson has agreed to appear in her first-ever Fanderson convention this October. Sylvia has expressed the view that she thinks The Future is Fantastic! will be ‘very special’, and now leads a formidable list of guests who will be appearing at the event.

Producer, writer and voice actress, Sylvia Anderson worked with her husband Gerry in the 1960s and 1970s to co-create most of the series and films that Fanderson celebrates today. She is famous for developing the characterisation and costumes of these productions – particularly in Thunderbirds, where she both voiced and designed the look of Lady Penelope. Fittingly, she is set to return to the new Thunderbirds Are Go as Lady Penelope’s Great Aunt Sylvia this year. She has also recently been developing a new animated series called the The Last Station in collaboration with her daughter, Dee.

So far, the full list of guests announced for The Future is Fantastic! is:

sylvia-anderson-space-1999

The most up to date guest list can be found here

PLEASE NOTE:

Ticket prices for The Future is Fantastic will be increasing in April, so this is your last chance to buy your tickets at the full discounted price!

The Future is Fantastic! will take place over the weekend of 2nd to the 4th October 2015 at the Holiday Inn Maidenhead.

As well as a wonderful array of special guest panels and interviews, Fanderson’s first full-weekend convention in five years will also feature:

  • rare screenings
  • displays of models, puppets and artwork
  • exclusive merchandise
  • interactive workshops
  • games…

…plus a few other surprises!

In the meantime, you can…

sylvia-anderson-space-1999-cake sylvia-anderson-space-1999-2


What do you think of the exciting news about Sylvia’s involvement at the convention? Let us know below by posting your comment below!

Mary Turner to appear at The Future is Fantastic!

The Future is Fantastic!Fanderson is excited to announce that Mary Turner has agreed to appear at The Future is Fantastic! Mary, a puppeteer and puppet designer who worked on Supercar through to The Secret Service, was responsible for sculpting some of the most iconic Supermarionation characters, including Steve Zodiac, Troy Tempest, Captain Scarlet and Lady Penelope.

An extra special guest announcement coming soon… 

Mary Turner joins a considerable list of special guests who have signed up to appear at the convention…and there will be more to follow. In fact, an extra-special guest will be revealed in the next few days- so stay tuned for more information!

Buy your tickets NOW – last few days before prices increase!

The Future is Fantastic will take place over the weekend of 2nd to the 4th October 2015 at the Holiday Inn Maidenhead. Tickets prices will be increasing in April, so don’t delay and book your place!